Plan - creating the future requires projects, people, dates, and money

I make plans in the reverse time order. I imagine the end and map everything backwards through the strategy architecture to get to the present. This is the same thing as doing a maze in reverse order. This eliminates errors by reducing the branches on the decision tree to the minimum number of steps.

This is the plan for Project Honeylight as of September 2023.

Long Game Framework: Overview of a methodology for creating the future

Rules: Define the things that are important, the way decisions are made, and meeting structures for sharing information.

Vision: A clear understanding of the future state.

Outcomes: The outcomes that will be created in this new world.

Strategy: The cross-functional relationships between all of the components in the system and the projects that will create the outcomes.

People: Identify the roles of the people who can help create the future and their specific job functions.

Plan: Organize the strategy and people into a plan for each project. <- You are here.

Progress: Define how progress will be tracked to ensure the plan is on schedule and on budget.

Learning: For each phase in the plan, define what lessons will be learned and how the lessons will be used to improve future versions.

Proof: Define how proof will be delivered for each phase.

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People - helpers with special magic

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Progress - position, velocity, direction, trajectory